beta 0.15 changes * limited mines to 150 * added differential add/remove code for mines Current dev build changes * Weapons balance evened out Short term 1. add option for new controls scheme 2. improve GUI > allow level selection, length of game, name the players 3. Allow dynamic add/drop of players through linked list or array 4. turn mines into self managed class like items and explosions 5. victory screen/ limbo condition 6. Add Kill Limit Long term * Phase out copyrighted character * Rocket Launcher * Melee - punch Known bugs * hit detection algorithm is off when server is stressed... leads to out of bounds Source of problem: Hit detection sometimes allows an incorrect point to pass through